lgrace.com
Visual Art by Lindsay Grace
http://www.lgrace.com/visual_frame.htm
Digital and Play Art. Digital art seeking to highlight specific aspects of the social relationship between human and machine. These relationships are like most human relationships, wonderful but full of distinct challenges that require attention. Art Exhibitions, Showcases, and Competitions. 2015 Critical Gameplay: Black Like Me. Blank Arcade: Games out of Joint, Leuphana Universität Lüneburg, Germany. 2015 Critical Gameplay: Big Huggin'. Games for Change Indie Booth. 2014 Critical Gameplay: Big Huggin'.
software-philosophy.com
Video Games by Lindsay Grace
http://www.software-philosophy.com/game_frame.htm
Computer and Mobile Games. 1985, 2014]: Play. Mindtoggle Games makes casual games for a casual life. The games are designed for mobile devices and lightly employ the alternative mechanics of the Critical Gameplay project. The games are the commercial exploration of critical gameplay. Bye, Bye Birds. My Child Knows Chinese. Mindtoggle / Critical Gameplay. Critical Gameplay is a collection of strategically designed video games. Each game asks the question, what do common game mechanics teach us? A quick pr...
criticalgameplay.com
Critical Gameplay: What is it?
http://criticalgameplay.com/schedule.html
January 16, 2016. Indie Arcade: Coast to Coast. Smithsonian American Art Musuem. Washington, DC, USA. Wait (2016 Arcade version) available for play. Games out of Joint. Black Like Me available for play. April 25, 2015. Big Huggin' available for play. Games for Change Indie Booth. Tribeca Film Fest / Games for Change, New York, NY, USA. December 7, 2014. Indies from the Middle. Smithsonian American Art Musuem. Washington DC, USA. November 12, 2014. Advances in Computer Entertainment (ACE2014). 10th Intern...
software-philosophy.com
Visual Art by Lindsay Grace
http://www.software-philosophy.com/visual_frame.htm
Digital and Play Art. Digital art seeking to highlight specific aspects of the social relationship between human and machine. These relationships are like most human relationships, wonderful but full of distinct challenges that require attention. Art Exhibitions, Showcases, and Competitions. 2015 Critical Gameplay: Black Like Me. Blank Arcade: Games out of Joint, Leuphana Universität Lüneburg, Germany. 2015 Critical Gameplay: Big Huggin'. Games for Change Indie Booth. 2014 Critical Gameplay: Big Huggin'.
lgrace.com
Video Games by Lindsay Grace
http://www.lgrace.com/game_frame.htm
Computer and Mobile Games. 1985, 2014]: Play. Mindtoggle Games makes casual games for a casual life. The games are designed for mobile devices and lightly employ the alternative mechanics of the Critical Gameplay project. The games are the commercial exploration of critical gameplay. Bye, Bye Birds. My Child Knows Chinese. Mindtoggle / Critical Gameplay. Critical Gameplay is a collection of strategically designed video games. Each game asks the question, what do common game mechanics teach us? A quick pr...
parser.lgrace.com
Visual Art by Lindsay Grace
http://www.parser.lgrace.com/visual_frame.htm
Digital and Play Art. Digital art seeking to highlight specific aspects of the social relationship between human and machine. These relationships are like most human relationships, wonderful but full of distinct challenges that require attention. Art Exhibitions, Showcases, and Competitions. 2015 Critical Gameplay: Black Like Me. Blank Arcade: Games out of Joint, Leuphana Universität Lüneburg, Germany. 2015 Critical Gameplay: Big Huggin'. Games for Change Indie Booth. 2014 Critical Gameplay: Big Huggin'.