captainventrispresents.blogspot.com
Captain Ventris Presents:: ZDoom Wars Champions
http://captainventrispresents.blogspot.com/p/zdoom-wars-champions.html
The ZDoom Wars Forum. There's nothing to put here yet, sorry! But at the conclusion of the First ZDoom Wars Tournament, the winner will be immortalized right here. Subscribe to: Posts (Atom). Mapping for ZDoom Wars. Hosting a ZDoom Wars Server. Sites and Blogs of other Doomers. Cutstuff, Cutman Mike's Website. Realm667, Tormentor667's Site. Faction Idea Suggestions Guide. Faction Idea Suggestions.txt.
captainventrispresents.blogspot.com
Captain Ventris Presents:: Hotfix 2 released: It actually runs now!
http://captainventrispresents.blogspot.com/2011/01/hotfix-2-released-it-actually-runs-now.html
The ZDoom Wars Forum. Wednesday, January 5, 2011. Hotfix 2 released: It actually runs now! Please remain civil, and do keep things constructive. Thats all I ask, really. Discussions in comment threads are encouraged, but dont get out of hand. Also, remember to include a name, if you want to. Subscribe to: Post Comments (Atom). Mapping for ZDoom Wars. Hosting a ZDoom Wars Server. Sites and Blogs of other Doomers. Cutstuff, Cutman Mike's Website. Realm667, Tormentor667's Site. Faction Idea Suggestions Guide.
captainventrispresents.blogspot.com
Captain Ventris Presents:: ZDoom Wars Classic Patch: 0.32_1
http://captainventrispresents.blogspot.com/2010/12/zdoom-wars-classic-patch-0321_23.html
The ZDoom Wars Forum. Thursday, December 23, 2010. ZDoom Wars Classic Patch: 0.32 1. Just a minor update to fix a couple reported issues. HPBAR spam shouldn't happen now. Ghost and nitro mummies spawned faster once ghost nitro mummies were unlocked. Made Rail Rev trails client side. Put obituaries straight into many of the projectiles. Some monsters did not have -COUNTKILL. Labels: 3.2 1. January 6, 2011 at 7:52 AM. Does the -countkill fix the Invasion problem? January 6, 2011 at 10:45 AM.
captainventrispresents.blogspot.com
Captain Ventris Presents:: F.A.Q.
http://captainventrispresents.blogspot.com/p/faq.html
The ZDoom Wars Forum. Here is a list of questions I am repeatedly asked, and which would much more easily be handled by having them posted here. Q: Didn't joo make dat Duke Three-deee Faction? A: NO, nor the "Arena" faction. If it isn't in the ZDoom Wars pk3 or Map Pack, it isn't mine. Q: What about a Duke3d Faction? 1 Or a Wolf 3D Faction? A: Read up: http:/ www.mediafire.com/? Q: So, uh, does TLMS work with this? Q: So, did you do these maps? Q: VENTRIS DO SOMETHING THIS GUY IS BEING MEAN.
captainventrispresents.blogspot.com
Captain Ventris Presents:: Mapping for ZDoom Wars
http://captainventrispresents.blogspot.com/p/mapping-for-zdoom-wars.html
The ZDoom Wars Forum. Mapping for ZDoom Wars. There's no need to ask me if you can make a map for ZDoom Wars. I don't make any of these maps myself - they are all made by people who like the wad, and then submitted them to me on IRC, through E-Mail, or through the ZDoom or Skulltag forums. Real simple. Test the map in ZDWars to make sure that monsters can move about freely, lending consideration to larger ones such as Mancubus or Heroes. A common mistake. Your map can and will be rejected if one of us (m...
captainventrispresents.blogspot.com
Captain Ventris Presents:: This blog and the accompanying forum are totally dead, bros. BUT...
http://captainventrispresents.blogspot.com/2011/08/this-blog-and-accompanying-forum-are.html
The ZDoom Wars Forum. Wednesday, August 31, 2011. This blog and the accompanying forum are totally dead, bros. BUT. As the title says. If you wish to contact me about ZDoom Wars, refer to the appropriate section below. If you're curious about how I did something, I may not remember, but it's worth a shot asking. Remember that the maps and music are credited in the manual, so there's no need to ask about that or specific sprites that are credited. Ask the authors, not me. How to contact me:. I hear you sa...
captainventrispresents.blogspot.com
Captain Ventris Presents:: Hosting a ZDoom Wars Server
http://captainventrispresents.blogspot.com/p/hosting-zdoom-wars-server.html
The ZDoom Wars Forum. Hosting a ZDoom Wars Server. Let's say you want to host a ZDoom Wars server. This is a list of all Server settings and such that are ideal. Use a non-random map list from ZDWars1 to ZDWars24. 60 minute time limit. 4 or 5 player slots. 2 or 3 games per map. Lms spectatorchat set to 3 (Allow spectators to chat with players). Difficulty set to anything but Nightmare. If it's set to Nightmare, the monsters will respawn, and it will be redonkulous. DMFlags = 2097152 (no crouching).