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WARSPIKE - Straight to the Point

WarSpike: war game rules

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WARSPIKE - Straight to the Point | warspike.com Reviews
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WarSpike: war game rules
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1 Philip Sibbering
2 WarSpike
3 War
4 Games
5 technique
6 tactical
7 strategy
8 politics
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distribution,overview,technique,tactical,setup,foundation,stats,mentality,acumen,reason,stature,weapons and armour,impacts and damage,organisation,core intro,turn sequence,actions,resolutions,combat resolution,tactcis,augments intro,firepower,augment #
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WARSPIKE - Straight to the Point | warspike.com Reviews

https://warspike.com

WarSpike: war game rules

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WarSpike |

Step 1: Ideas Blog. Combat Basic Rule Set. Combat ‘Initiative’. Close Combat Core Rules. Combat – Zweihänder vs Pike. Attributes removing ‘ARTS’. Combat – unit conflict overview. Combat – Defence Progression. Combat – binds and chainmail. Everything in it’s place. Step 2: Prototype Rules. Concept of the ‘Spheres of War’. Arms & Armour. Turn Sequence: ‘Blocks’. Step 3: Official Rules. Step 4: PDF via P2P. Step 5: POD via Lulu. Great games build great minds. Project Home Page -. October 20th, 2007. Combini...

INTERNAL PAGES

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1

WARSPIKE - Spheres of War

http://www.warspike.com/index_Overview.shtml

SPHERES of War -. Politics is war without bloodshed and war is politics with bloodshed. This yields the four spheres of Warspike: Technique, Tactical, Strategy and Politics. Each sphere can be played individually or combined with the other spheres into the single monolithic WarSpike system. When all are used as one, all working together, each sphere is part of a greater whole and can interact and influence the other spheres. I have overplayed the ' classical elements. This game focuses in on individual c...

2

WarSpike Tactical: Mentality

http://www.warspike.com/Tactical_2-1_Stats_1_Mentality.shtml

Discussion of these stats is over on Anargo, thread: Stat organisation Brainstorming. Posted 20 June 2008. Be seen as the 'power level' (much like high Stature gives benefits in unarmed combat but sucks in stealth). High Mentality means the individual works well as part of a team, and low Mentality means the person is more concerned about their own interests and places them over the group. Mentality at it's core is based on the 16 personality types. The personality types are not. To do, and if a person l...

3

WarSpike Tactical: Tactics

http://www.warspike.com/Tactical_3-4_Tactics.shtml

From Tactical Core: Resolution. In most cases the shield is more than strong enough to stop and attack by a similar size opponent using the weapons of the era. In old fashion warfare the shield is a. Important piece of kit, if not the most important piece of kit. It is the one thing that is going to save your life more than anything else (it will even stop arrows). The problem now is how do you overcome a shield wall? As Red 2 pushes back Blue 2, there is a window of opportunity to strike. If Red 2 m...

4

WarSpike Tactical: Weapons & Armour

http://www.warspike.com/Tactical_2-2_WandA_Damage.shtml

Impacts and Damage -. From Tactical: Weapons and Armour. In WarSpike there are no separate 'hit roll' and 'damage roll'. It seems to me that one strike should be resolved with. Roll rather than two. Therefore the two elements are combined into one roll. This greatly speeds up game play (halves the number of rolls needed to resolve an attack), as each strike is a roll of the die. Weapons and Armour still have an effect on the success of a strike, and this is simulated with the 'Impact Modifier'. This modi...

5

WARSPIKE - Straight to the Point

http://www.warspike.com/Downloads.shtml

The Warspike PDF is distributed via P2P, with downloads initiated by magnet links (fancy links that fire up your P2P software to download the file). I would appreciate if you left a copy of the files you download in your share folder as the more who share the faster the downloads! All files are distributed under a Creative Commons licence that allows non-commercial coping and sharing. The Power of Magnet Links. WARSPIKE: Technique - Core. WARSPIKE: Technique - Augments. WARSPIKE: Tactical - Core. All the...

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community.warspike.com community.warspike.com

WarSpike | Close Combat – Core Rules

http://community.warspike.com/2011/09/close-combat-core-rules

Step 1: Ideas Blog. Combat Basic Rule Set. Combat ‘Initiative’. Close Combat Core Rules. Combat – Zweihänder vs Pike. Attributes removing ‘ARTS’. Combat – unit conflict overview. Combat – Defence Progression. Combat – binds and chainmail. Everything in it’s place. Step 2: Prototype Rules. Concept of the ‘Spheres of War’. Arms & Armour. Turn Sequence: ‘Blocks’. Step 3: Official Rules. Step 4: PDF via P2P. Step 5: POD via Lulu. Great games build great minds. Close Combat Core Rules. September 1st, 2011.

community.warspike.com community.warspike.com

WarSpike | Common

http://community.warspike.com/common

Step 1: Ideas Blog. Combat Basic Rule Set. Combat ‘Initiative’. Close Combat Core Rules. Combat – Zweihänder vs Pike. Attributes removing ‘ARTS’. Combat – unit conflict overview. Combat – Defence Progression. Combat – binds and chainmail. Everything in it’s place. Step 2: Prototype Rules. Concept of the ‘Spheres of War’. Arms & Armour. Turn Sequence: ‘Blocks’. Step 3: Official Rules. Step 4: PDF via P2P. Step 5: POD via Lulu. Great games build great minds. Common Elements Prototype Page -. If you are a w...

community.warspike.com community.warspike.com

WarSpike | Combat – Basic Rule Set

http://community.warspike.com/2011/09/combat-basic-rule-set

Step 1: Ideas Blog. Combat Basic Rule Set. Combat ‘Initiative’. Close Combat Core Rules. Combat – Zweihänder vs Pike. Attributes removing ‘ARTS’. Combat – unit conflict overview. Combat – Defence Progression. Combat – binds and chainmail. Everything in it’s place. Step 2: Prototype Rules. Concept of the ‘Spheres of War’. Arms & Armour. Turn Sequence: ‘Blocks’. Step 3: Official Rules. Step 4: PDF via P2P. Step 5: POD via Lulu. Great games build great minds. Combat Basic Rule Set. September 13th, 2011.

community.warspike.com community.warspike.com

WarSpike | Combat – unit conflict overview

http://community.warspike.com/2011/08/combat-unit-conflict-overview

Step 1: Ideas Blog. Combat Basic Rule Set. Combat ‘Initiative’. Close Combat Core Rules. Combat – Zweihänder vs Pike. Attributes removing ‘ARTS’. Combat – unit conflict overview. Combat – Defence Progression. Combat – binds and chainmail. Everything in it’s place. Step 2: Prototype Rules. Concept of the ‘Spheres of War’. Arms & Armour. Turn Sequence: ‘Blocks’. Step 3: Official Rules. Step 4: PDF via P2P. Step 5: POD via Lulu. Great games build great minds. Combat – unit conflict overview. Now that’...

warspike.wordpress.com warspike.wordpress.com

Philip | WARSPIKE

https://warspike.wordpress.com/author/philipsibbering

Straight to the Point. Http:/ www.philipsibbering.com. Posts by Philip :. October 20, 2009. November 10, 2008. Revisiting the ‘A’ stat. November 7, 2008. New Dev Site Prototype. October 21, 2008. September 16, 2008. Expanding the concept of game balance. July 23, 2008. Prototype: Basics of Combat Resolution. June 30, 2008. Older Posts ». Revisiting the ‘A’ stat. New Dev Site Prototype. Expanding the concept of game balance. Guy on Expanding the concept of game…. On Expanding the concept of game….

warspike.wordpress.com warspike.wordpress.com

Technique | WARSPIKE

https://warspike.wordpress.com/unit

Straight to the Point. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Revisiting the ‘A’ stat. New Dev Site Prototype. Malika’s ‘Blog.

warspike.wordpress.com warspike.wordpress.com

Tactics | WARSPIKE

https://warspike.wordpress.com/tactics

Straight to the Point. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Revisiting the ‘A’ stat. New Dev Site Prototype. Malika’s ‘Blog.

warspike.wordpress.com warspike.wordpress.com

Revisiting the ‘A’ stat | WARSPIKE

https://warspike.wordpress.com/2008/11/10/revisiting-the-a-stat

Straight to the Point. Laquo; New Dev Site Prototype. Revisiting the ‘A’ stat. November 10, 2008 by Philip. I thought of posting this here, but then I figured the new dev blog is active so why not use that? I’ve put the post in the new dev blog: Revisiting the A stat. I think I’ll post any new posts over there, and perhaps have this as a backup or something…. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public).

warspike.wordpress.com warspike.wordpress.com

New Dev Site Prototype | WARSPIKE

https://warspike.wordpress.com/2008/11/07/new-dev-site-prototype

Straight to the Point. Revisiting the ‘A’ stat. New Dev Site Prototype. November 7, 2008 by Philip. The prototype for the new development site for WarSpike is up and running and can be found here: WarSpike Dev Site. The ideas is to blend the static site and blog into a living front end to WarSpike, a place where Players can visit and have their say and influence the developments of the system. This new dev site will be used to craft the system and when. Leave a Reply Cancel reply. Enter your comment here.

warspike.wordpress.com warspike.wordpress.com

Strategy | WARSPIKE

https://warspike.wordpress.com/strategy

Straight to the Point. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Revisiting the ‘A’ stat. New Dev Site Prototype. Malika’s ‘Blog.

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Straight to the Point -. Feed is now working, as is the Blog. Only parts of Tactical. This web site covers step 3 and 4 of the WarSpike development cycle. For more information on the previous two steps please see this site: WarSpike Development Blog. This file last modified 07/02/09.

warspike.wordpress.com warspike.wordpress.com

WARSPIKE | Straight to the Point

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