creativereckoning.blogspot.com
Creative Reckoning: December 2014
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WHEN IN DOUBT, FUDGE IT. Be Seeing You Next Year. I lack the time to write anything poignant and insightful at the moment, but suffice it to say that although 2014 did not conclude quite the way I had planned it, I'm planning for 2015 to be even better. Seriously, though, I have Superb expectations. Subscribe to: Posts (Atom). I just don't know. View my complete profile. Be Seeing You Next Year. Upcoming Phantastical Events at U-Con 2016. All for Me Binary Dice. Web Log Roll Call.
decidedly6-sided.blogspot.com
Decidedly Six-Sided: Welcome to Decidedly Six-Sided
http://decidedly6-sided.blogspot.com/2015/04/welcome-to-decidedly-six-sided.html
Welcome to Decidedly Six-Sided. From Parcheesi to The Settlers of Catan. To Field of Glory. From Tunnels and Trolls. I'd even say Fudge. But I have another Web log. For that.) The D6. Family of games will also get the spotlight as I have a particular interest in the original Ghostbusters. Role-playing game, which was the ancestor of them all. Subscribe to: Post Comments (Atom). I just don't know. View my complete profile. License to Drive (the ECTO-1). Game Components for Better Ghostbusting.
decidedly6-sided.blogspot.com
Decidedly Six-Sided: June 2015
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Rolling a Ghost Is Easier Done Than Said. In my limited experience playing the Ghostbusters. Links to this post. Subscribe to: Posts (Atom). I just don't know. View my complete profile. Rolling a Ghost Is Easier Done Than Said. All for Me Grog. Upcoming Phantastical Events at U-Con 2016. Doctor Who Observations Part 4. All for Me Binary Dice. Movable Type is now live on Kickstarter. Awesome Inc. template. Powered by Blogger.
creativereckoning.blogspot.com
Creative Reckoning: January 2015
http://creativereckoning.blogspot.com/2015_01_01_archive.html
WHEN IN DOUBT, FUDGE IT. First on my Fudge. Gaming agenda of 2015 is a return to my Star Trek. Project (otherwise known as Classic Star Trek: The Unofficial Role-Playing Game. Which incorporates the original series, the animated series, the Star Fleet Technical Manual. Role-playing, so I shall be working on finishing the basics of the game, designing some scenarios, and running them. I shall post updates as I make progress, and in the meantime I might repost my old Star Trek. For the sake of completion.
creativereckoning.blogspot.com
Creative Reckoning: Star Trek Observations Part 2
http://creativereckoning.blogspot.com/2015/03/star-trek-observations-part-2.html
WHEN IN DOUBT, FUDGE IT. Star Trek Observations Part 2. This article is in support of my project to design an unofficial (and free) Fudge. Role-playing game adaptation of the original Star Trek. The Gorn civilization made its first appearance in the Star Trek. Episode "Arena," but there seems to be little agreement on the governmental structure of that civilization. Star Fleet Battles. Refers to the Gorn Confederation; FASA's Star Trek: The Role Playing Game. Since Star Fleet Battles. I just don't know.
creativereckoning.blogspot.com
Creative Reckoning: Star Trek Observations Part 1
http://creativereckoning.blogspot.com/2015/03/star-trek-observations-part-1.html
WHEN IN DOUBT, FUDGE IT. Star Trek Observations Part 1. This article is in support of my project to design an unofficial (and free) Fudge. Role-playing game adaptation of the original Star Trek. In the Star Trek. Or on the Internet. Subscribe to: Post Comments (Atom). I just don't know. View my complete profile. Quasi-Standard Descriptive Traits for Sherpa. Descriptive Traits for Sherpa. Star Trek Observations Part 7. Star Trek Observations Part 6a. Star Trek Observations Part 6. All for Me Binary Dice.
creativereckoning.blogspot.com
Creative Reckoning: September 2014
http://creativereckoning.blogspot.com/2014_09_01_archive.html
WHEN IN DOUBT, FUDGE IT. Fudgery.net in Limbo. Subscribe to: Posts (Atom). I just don't know. View my complete profile. Fudgery.net in Limbo. Upcoming Phantastical Events at U-Con 2016. All for Me Binary Dice. Web Log Roll Call. Awesome Inc. template. Powered by Blogger.
creativereckoning.blogspot.com
Creative Reckoning: March 2015
http://creativereckoning.blogspot.com/2015_03_01_archive.html
WHEN IN DOUBT, FUDGE IT. Quasi-Standard Descriptive Traits for Sherpa. This article is intended for use with Sherpa. A role-playing game by Steffan O'Sullivan published by Two Tigers Games. Is necessary to utilize these rules. Is a supplement to Descriptive Traits. P 3 in the Sherpa. Descriptive traits provide an organic way of creating characters in Sherpa. And like that attribute, it is specified. But unlike that attribute, it is specified. If it fits the character concept, the character may be assigne...
decidedly6-sided.blogspot.com
Decidedly Six-Sided: License to Drive (the ECTO-1)
http://decidedly6-sided.blogspot.com/2015/04/license-to-drive-the-ecto-1.html
License to Drive (the ECTO-1). One curious rule in the original Ghostbusters. Do we need to make an equipment card for a ballpoint pen in case someone wants to take notes? Or an equipment card for a small notepad on which to write those notes? No, requiring the sacrifice of a piece of equipment for the privilege of. Taking your company vehicle on company business. Is beyond pointless. In view of this glaring imperfection in an otherwise flawless game system, I offer the following house rule:.
creativereckoning.blogspot.com
Creative Reckoning: Marching Onward
http://creativereckoning.blogspot.com/2015/03/marching-onward.html
WHEN IN DOUBT, FUDGE IT. A year and a day ago, I ended Fudgerylog. I just noticed the missed anniversary as I was preparing to salvage some more articles for Creative Reckoning. Focused successor. Fudgerylog. Role-playing game and its cousins such as Sherpa. Gradually, I would transfer only the relevant articles to Creative Reckoning. And leave the rest in suspended animation in Fudgerylog. Has been quiet lately, but the migration of Fudgerylog. So I will be posting my Sherpa. Here very soon, too. Star T...