manuloewe.de
manuloewe.de
http://manuloewe.de/main
Saturday, 23. July 2016. Doch, tat er! Auf selbigem PC läuft übrigens seit heute (wieder) Windows 10, wobei das Update-Tool sich diesmal nicht wie noch letztes Jahr, s. o. an den Hardware-Anforderungen verschluckte. Und oh Wunder: Der UEFI-Eintrag des parallel installierten Linux blieb diesmal von Microsoft unangetastet! Defined tags for this entry: Fun. Sunday, 8. May 2016. Here’s a video that shows the upgrade procedure from v1.0X to the latest MUFASA build, and some of the new firmware’s features.
pantalytron.com
Links
http://pantalytron.com/blog7.php/links
Disassemble Blog: Ihatovo Monogatari. Definitive Ressource: Secret of Mana. Day of the Tentacle. Register here ». These pages I can recommend for several reasons:. Http:/ www.snesfreaks.com/. German SNES community I sprang from. English speakers are welcome! Http:/ www.sd2snes.de/. Home of the best SNES flashcart and one of the coolest guys in the scene. (Site is in English). Http:/ www.au-ro-ra.net/. Http:/ wiki.superfamicom.org/. With this Tutorial I took the first steps in SNES programming.
optixx.org
Quickdev2 Progress – optixx
http://optixx.org/2012/01/03/quickdev2-progress
AspeQt for OS X El Capitan. After building the quickdev16. In the summer of 2010 we decided to work on a 2nd version off the quickdev16, which we called quickdev2. All this work was done in the summer of 2010 but i never got around to finish the project nor to blog about it. So here is a little overview:. The next quickdev should be a little bit faster and should have more features. So we selected a new CPU, the Atmel at90usb1287. We used a bigger Cypress 16-Mbit SRAM CY62167E. For the AVR programming pa...
optixx.org
Quickdev16 – optixx
http://optixx.org/category/quickdev16
AspeQt for OS X El Capitan. After building the quickdev16. In the summer of 2010 we decided to work on a 2nd version off the quickdev16, which we called quickdev2. All this work was done in the summer of 2010 but i never got around to finish the project nor to blog about it. So here is a little overview:. The next quickdev should be a little bit faster and should have more features. So we selected a new CPU, the Atmel at90usb1287. We used a bigger Cypress 16-Mbit SRAM CY62167E. For the AVR programming pa...
optixx.org
SNES – optixx
http://optixx.org/category/snes
AspeQt for OS X El Capitan. After building the quickdev16. In the summer of 2010 we decided to work on a 2nd version off the quickdev16, which we called quickdev2. All this work was done in the summer of 2010 but i never got around to finish the project nor to blog about it. So here is a little overview:. The next quickdev should be a little bit faster and should have more features. So we selected a new CPU, the Atmel at90usb1287. We used a bigger Cypress 16-Mbit SRAM CY62167E. For the AVR programming pa...
coderobots.com
Tervetuloa verkkokauppaan
http://www.coderobots.com/product/1
SD2SNESin avulla saat normaalit SD-kortit toimimaan Super Nintendo -konsolissasi. Voit siirtää ohjelmasi kätevästi vaikkapa yhdelle isolle sd-kortille ja pelailla siitä niin paljon kuin kerkeät. Tuote on koteloitu normaaliin snes-moduuliin, kuten kuvasta näkyy. Moduuli on tarkoitettu pääasiallisesti uusien ohjelmistojen ajamiseen / kehittämiseen, vaikka sillä voi ajaa myös pelien varmuuskopioita. Projektin kotisivut: http:/ sd2snes.de/blog/. Hinta: 155 , sis. postikulut Tilaa.
coderobots.com
Tervetuloa verkkokauppaan
http://www.coderobots.com/product
SD2SNESin avulla saat normaalit SD-kortit toimimaan Super Nintendo -konsolissasi. Voit siirtää ohjelmasi kätevästi vaikkapa yhdelle isolle sd-kortille ja pelailla siitä niin paljon kuin kerkeät. Tuote on koteloitu normaaliin snes-moduuliin, kuten kuvasta näkyy. Moduuli on tarkoitettu pääasiallisesti uusien ohjelmistojen ajamiseen / kehittämiseen, vaikka sillä voi ajaa myös pelien varmuuskopioita. Projektin kotisivut: http:/ sd2snes.de/blog/. Hinta: 155 , sis. postikulut Tilaa.
jumbocactuarx27.blogspot.com
Mike Makes Stuff: August 2013
http://jumbocactuarx27.blogspot.com/2013_08_01_archive.html
This is my personal blog for tracking my hobby programming development. Any opinions expressed here do not represent my employer in any way. Sunday, August 25, 2013. How to Enhance an SNES Game With the MSU-1 - Part 1: There is No Documentation Anywhere. UPDATE: Here's part 2. If you've been here before! Extra Update: Here's part 3. If you've been here before! However, in developing his highly accurate SNES emulator bSNES (now called Higan). A person by the name Byuu implemented a co-processor chip calle...
bsxproj.superfamicom.org
BS-X Project
http://bsxproj.superfamicom.org/links.htm
Byuu's website, official website of higan/bsnes). SNES Flashcart from ikari 01). Satellaview Information Processing for One Way Mass Communication. Satellaview Data Broadcasting and Menu. Satellaview Data Update Game System (Zelda). Satellaview Program Method and Animation Display.