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1

TexTools

http://www.renderhjs.net/textools

Last update: 2010.07.09. TexTools 4.10.mzp. From my server or from Scriptspot.com. RoadKill UV needs to be downloaded seperately from:. Http:/ www.pullin-shapes.co.uk/page8.htm. 3dsmax 9, 2008, 2009, 2010. WinXP, Vista, 7 all 64 bit or 32 bit. Photoshop if you want to quick edit Textures. Just drag the MZP file into the 3dsMax viewport. Click on 'Install' to copy TexTools to your user folder and start it right away,. The general Tools hold many common commands to work with UV-Layouts or Texture maps....

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render|hjs

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3

ShoeBox

http://www.renderhjs.net/shoebox

Download the latest version. ShoeBox 3.6.5. Please uninstall any previous versions prior to 3.6.3 of ShoeBox before installing the latest version. The initial certificate from ShoeBox expired and I had to create a new one so it can be installed again. Sorry for the inconvenience. ShoeBox is a free. Adobe Air based app for Windows and Mac OSX with game. Related tools. Each tool uses a drag and drop. Or clipbord interaction for a quick workflow. A more in depth manual can be found here:. Forums, Tig Source.

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zaalabs.com zaalabs.com

ZaaLabs | Author Archives

http://zaalabs.com/author/nate

Slides from Going Mobile – Flash Gaming Summit 2012. March 5, 2012. View the presentation’s recording from Flash Gaming Summit 2012 View more presentations from Nate Beck. Continue Reading →. Discontinuing the Eden Platform. January 21, 2012. Continue Reading →. Send us your Tiff files! November 22, 2011. Continue Reading →. Ninjatude – Main Character Wardrobe. May 18, 2011. So we’re conceptualizing what wardrobe our main character is going to wear in Ninjatude. Since a name hasn’t been f...May 17, 2011.

zaalabs.com zaalabs.com

Slides from Going Mobile – Flash Gaming Summit 2012 | ZaaLabs

http://zaalabs.com/2012/03/slides-from-going-mobile-flash-gaming-summit-2012

Slides from Going Mobile – Flash Gaming Summit 2012. March 5, 2012. View the presentation’s recording from Flash Gaming Summit 2012. View all posts by nate →. Discontinuing the Eden Platform. One Response to “Slides from Going Mobile – Flash Gaming Summit 2012”. March 5, 2012 at 2:11 pm. I though you were going to slip a slide about TheMiner Flash Profile in your performance part… 🙁. You did a GREAT recap of what you need to think about before even starting a project for mobile. Awesome job Nate 😉.

zaalabs.com zaalabs.com

Discontinuing the Eden Platform | ZaaLabs

http://zaalabs.com/2012/01/discontinuing-the-eden-platform

Discontinuing the Eden Platform. January 21, 2012. We debuted the Eden platform about a year ago at the Flash Gaming Summit. Over the past year we learned a lot regarding the right and wrong way to build tooling, not just game tooling, but tooling in general. Here at ZaaLabs we consider ourselves to be workflow zealots. We’ve recently expanded our team. So now, one year later, we find ourselves at a fork in the road. We can either rebuild Eden from scratch or send it to greener pastures. The Eden...This ...

zaalabs.com zaalabs.com

ZaaLabs | Category Archive | Labs

http://zaalabs.com/category/labs

RSS feed for this section. Send us your Tiff files! November 22, 2011. Back in April of 2010 we introduced ZaaIL, which was an Alchemy port of the open source C DevIL image library. ZaaIL was released to our labs as simply an experimental project to serve a specific purpose and to also allow for us to learn the ins and outs of Adobe’s Alchemy project. Since our […]. Continue Reading →. ZaaImbue, A dead-simple injection system for Flash. March 15, 2011. Continue Reading →. January 25, 2011. On a recent pr...

zaalabs.com zaalabs.com

ZaaLabs | Category Archive | Eden

http://zaalabs.com/category/eden

RSS feed for this section. Discontinuing the Eden Platform. January 21, 2012. We debuted the Eden platform about a year ago at the Flash Gaming Summit. Over the past year we learned a lot regarding the right and wrong way to build tooling, not just game tooling, but tooling in general. Here at ZaaLabs we consider ourselves to be workflow zealots. We’ve recently expanded our team to […]. Continue Reading →. What the heck is Eden? May 17, 2011. Continue Reading →. On Send us your Tiff files!

zaalabs.com zaalabs.com

ZaaLabs | Category Archive | Featured

http://zaalabs.com/category/featured

RSS feed for this section. Slides from Going Mobile – Flash Gaming Summit 2012. March 5, 2012. View the presentation’s recording from Flash Gaming Summit 2012 View more presentations from Nate Beck. Continue Reading →. Send us your Tiff files! November 22, 2011. Continue Reading →. ZaaImbue, A dead-simple injection system for Flash. March 15, 2011. Continue Reading →. March 7, 2011. Continue Reading →. February 24, 2011. Exhibit A: And for those of you who need to see the shirt on a model… here&#82...

zaalabs.com zaalabs.com

Send us your Tiff files! | ZaaLabs

http://zaalabs.com/2011/11/send-us-your-tiff-files

Send us your Tiff files! November 22, 2011. Back in April of 2010 we introduced ZaaIL. Which was an Alchemy port of the open source C DevIL. Image library. ZaaIL was released to our labs as simply an experimental project to serve a specific purpose and to also allow for us to learn the ins and outs of Adobe’s Alchemy project. Since our release of ZaaIL, there have been loads of questions and clients who have contacted us regarding deeper support of three formats: TIFF, JP2000 and DICOM. We need your help!

eddycg.wordpress.com eddycg.wordpress.com

Flash / 3dsMax tools Sample | eddy_cg's Blog

https://eddycg.wordpress.com/2010/03/19/flash-3dsmax-tools-sample

Eddy cg's Blog. Flash / 3dsMax tools Sample. 2010/03/19 – 08:43. Those tools are ready to use but not yet implemented. They are completly working but we are waiting to implement them in good condition maybe on coming productions. All those tools are based on action script class file (.as) that mean they are using same code it’s faster and can help you to make improvement on all tools in same time. Flash based square blend shape. Laquo; Flash / 3dsMax UI Sample. Posted 2010/03/20 at 16:04. I was hoping th...

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Renderholic Architectural Visualization Studio. A creative agency for the build environment, based in California Los Angeles, specializes in architectural visualization, committed to exterior/ interior architectural rendering and 3D animations for any kind of architectural projects. Renderholic Architectural Visualization Studio. Eye level view Examples. Bird eye view Examples.

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renderhome.com.au - This website is for sale! - renderhome Resources and Information.

The domain renderhome.com.au. May be for sale by its owner! This page provided to the domain owner free. By Sedo's Domain Parking. Disclaimer: Domain owner and Sedo maintain no relationship with third party advertisers. Reference to any specific service or trade mark is not controlled by Sedo or domain owner and does not constitute or imply its association, endorsement or recommendation.

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Blog de renderhommageagreg - rendez tous hommage a greg ... - Skyrock.com

Mot de passe :. J'ai oublié mon mot de passe. Rendez tous hommage a greg . Pour aider c parent .lacher le plus de com possible. Mise à jour :. Abonne-toi à mon blog! Ac un bo sourir,. Une trés belle voie. Avec cette putin de maladi. Le voila au paradis. N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (67.219.144.114) si quelqu'un porte plainte. Ou poster avec :. Posté le mardi...

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Let the magic of the acoustic guitar stir your soul. 12 tracks of pure acoustic guitar melodies, accompanied by drums,. Bass and keyboard. A fresh approach that takes you to a better place. Contact : craigshell@rocketmail.com.