mixnmojo.com
News archive: LucasArts News | The International House of Mojo
http://mixnmojo.com/newsarchive/bycategory/LucasArts-News
Day of the Tentacle Linux Port Retrospective. 02 Aug, 2016, 14:32 Posted by: Jennifer. Be the first to comment! Josh Cheeseness Bush, the man behind the recent port of Double Fine's Day of the Tentacle Remastered to Linux, has posted an excellent retrospective. On his experience in porting the game. He has also shared the sourcecode. Of the Coming Soon app that was live on Steam before the Linux port was released. Be sure to check it out, if you're a fan of Day of the Tentacle (who here isn't? What makes...
patrikspacek.blogspot.com
Patrik Spacek - Environment and Character Artist: CN2 - Augmented reality
http://patrikspacek.blogspot.com/2014/10/merlin-mobility-augmented-reality.html
Patrik Spacek - Environment and Character Artist. Modeling, Texturing, Rigging, Animation, Post-production. Sunday, October 12, 2014. CN2 - Augmented reality. I have modeled, textured, rigged and animate the characters for Interactive Ios version of AR. Clients: Coca Cola, Cricket Wireless and Georgia Aquarium. Descent Sea reel - Georgia Aquarium. River Scout reel - Georgia Aquarium. Cricket Wireless - Rig example - 9 Characters total. Stylized City for background. Universal - Coca Cola.
patrikspacek.blogspot.com
Patrik Spacek - Environment and Character Artist: Portfolio - part 5 (2013-2016)
http://patrikspacek.blogspot.com/2015/07/novus-inceptio.html
Patrik Spacek - Environment and Character Artist. Modeling, Texturing, Rigging, Animation, Post-production. Thursday, July 23, 2015. Portfolio - part 5 (2013-2016). I started helping out with this beautiful project made in Unity 5 short time ago. I do the technical side of this project and its the Drone or Players arms etc. I model, texture, rig, animate and import to Unity. Http:/ www.novus-inceptio.com/. Thursday, July 23, 2015. Subscribe to: Post Comments (Atom). Remake of The Fate of Atlantis.
patrikspacek.blogspot.com
Patrik Spacek - Environment and Character Artist: June 2015
http://patrikspacek.blogspot.com/2015_06_01_archive.html
Patrik Spacek - Environment and Character Artist. Modeling, Texturing, Rigging, Animation, Post-production. Sunday, June 21, 2015. Sunday, June 21, 2015. Portfolio - part 4 (2015-2016). Portfolio - part 4 (2015-2016). Sunday, June 21, 2015. Subscribe to: Posts (Atom). Remake of The Fate of Atlantis. Patrik Spacek has been in games and commercial development since 1995. View my complete profile. Awesome Inc. template. Powered by Blogger.
blog.thimbleweedpark.com
Thimbleweed Park Blog- Exploring Delores IIIII
https://blog.thimbleweedpark.com/exploring_delores5
Jul 08, 2015. Although I hate following ‘the cutest dog in the world picture', it's time for the next art related post. Ok, so based on the last round of feedback to the previous Delores design post. We thought we'd go through one last round of pixel art before Ron and I make our decision (yes, the decision of the judges will be final). This philosophy has served us in good stead during our time at Lucasfilm from Maniac Mansion to Monkey Island, and you have to know when it's time to fish or cut bait and...
patrikspacek.blogspot.com
Patrik Spacek - Environment and Character Artist: October 2014
http://patrikspacek.blogspot.com/2014_10_01_archive.html
Patrik Spacek - Environment and Character Artist. Modeling, Texturing, Rigging, Animation, Post-production. Sunday, October 12, 2014. CN2 - Augmented reality. I have modeled, textured, rigged and animate the characters for Interactive Ios version of AR. Clients: Coca Cola, Cricket Wireless and Georgia Aquarium. Descent Sea reel - Georgia Aquarium. River Scout reel - Georgia Aquarium. Cricket Wireless - Rig example - 9 Characters total. Stylized City for background. Universal - Coca Cola.
patrikspacek.blogspot.com
Patrik Spacek - Environment and Character Artist: Characters (1995-2015)
http://patrikspacek.blogspot.com/2015/06/characters-1995-2015.html
Patrik Spacek - Environment and Character Artist. Modeling, Texturing, Rigging, Animation, Post-production. Sunday, June 21, 2015. Sunday, June 21, 2015. Excellent site, keep up the good work my colleagues would love this. I read a lot of blogs on a daily basis and for the most part, people lack substance but, I just wanted to make a quick comment to say I’m glad I found your blog . If you love gaming for unity games kindly visit…. November 9, 2015 at 10:39 PM. December 11, 2015 at 10:12 PM.
patrikspacek.blogspot.com
Patrik Spacek - Environment and Character Artist: July 2015
http://patrikspacek.blogspot.com/2015_07_01_archive.html
Patrik Spacek - Environment and Character Artist. Modeling, Texturing, Rigging, Animation, Post-production. Thursday, July 23, 2015. Portfolio - part 5 (2013-2016). I started helping out with this beautiful project made in Unity 5 short time ago. I do the technical side of this project and its the Drone or Players arms etc. I model, texture, rig, animate and import to Unity. Http:/ www.novus-inceptio.com/. Thursday, July 23, 2015. Subscribe to: Posts (Atom). Remake of The Fate of Atlantis.
SOCIAL ENGAGEMENT