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Phillip Maclennan Games Design Year 2

Phillip Maclennan Games Design Year 2. Interactive Environments and Level Design. Self Evaluation – Self Initiated Game. May 19, 2015. May 25, 2015. I feel like I achieved this goal really well and managed to make the mechanics that would work well in a game, towards the end of the project I even managed to tweak most of the mechanics and get them working the way I wanted them to. Client Project Update #3. March 6, 2015. A lot has happened since last post and for me to update everything it would be so lo...

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Phillip Maclennan Games Design Year 2. Interactive Environments and Level Design. Self Evaluation – Self Initiated Game. May 19, 2015. May 25, 2015. I feel like I achieved this goal really well and managed to make the mechanics that would work well in a game, towards the end of the project I even managed to tweak most of the mechanics and get them working the way I wanted them to. Client Project Update #3. March 6, 2015. A lot has happened since last post and for me to update everything it would be so lo...
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Phillip Maclennan Games Design Year 2 | philmaclennan2.wordpress.com Reviews

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Phillip Maclennan Games Design Year 2. Interactive Environments and Level Design. Self Evaluation – Self Initiated Game. May 19, 2015. May 25, 2015. I feel like I achieved this goal really well and managed to make the mechanics that would work well in a game, towards the end of the project I even managed to tweak most of the mechanics and get them working the way I wanted them to. Client Project Update #3. March 6, 2015. A lot has happened since last post and for me to update everything it would be so lo...

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Client Project Update #3 | Phillip Maclennan Games Design

https://philmaclennan2.wordpress.com/2015/03/06/client-project-update-3

Phillip Maclennan Games Design. Interactive Environments and Level Design. Client Project Update #3. March 6, 2015. Again with being way way way overdue but here is an update on what i have done since last time. This was the street before i had remodeled the big buildings on the corner and as i started on one of them, you can probably spot the one i havent finished when you see progress shots. This was after i had remodeled everything. We have been looking into the uses of PBR textures and the materials ...

2

Year 1 Blog | Phillip Maclennan Games Design

https://philmaclennan2.wordpress.com/2015/02/02/year-1-blog

Phillip Maclennan Games Design. Interactive Environments and Level Design. February 2, 2015. Link to my First Year Blog Here. Creature design Progress #2. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Notify me of new comments via email.

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Self Evaluation – Self Initiated Game | Phillip Maclennan Games Design

https://philmaclennan2.wordpress.com/2015/05/19/nda-non-disclosure-agreement

Phillip Maclennan Games Design. Interactive Environments and Level Design. Self Evaluation – Self Initiated Game. May 19, 2015. May 25, 2015. I feel like I achieved this goal really well and managed to make the mechanics that would work well in a game, towards the end of the project I even managed to tweak most of the mechanics and get them working the way I wanted them to. Client Project Update #3. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.

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Phillip Maclennan Games Design | Environment Artist | Page 2

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Phillip Maclennan Games Design. Interactive Environments and Level Design. Client Project Update – Buildings Finished. January 27, 2015. So this blog post is well overdue but here it is. I have finished the set of 6 buildings I was given a while ago and I have been learning more about rendering within 3DSMax, here are my buildings. This is rainers, untextured. Card Factory, used to be Milletts, Untextured. Another series of 3 shops that I am unsure of. Most of Parliament street modelled. November 23, 2014.

5

phil2457 | Phillip Maclennan Games Design

https://philmaclennan2.wordpress.com/author/phil2457

Phillip Maclennan Games Design. Interactive Environments and Level Design. Self Evaluation – Self Initiated Game. May 19, 2015. May 25, 2015. I feel like I achieved this goal really well and managed to make the mechanics that would work well in a game, towards the end of the project I even managed to tweak most of the mechanics and get them working the way I wanted them to. Client Project Update #3. March 6, 2015. A lot has happened since last post and for me to update everything it would be so long we w...

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Jason Pook 3D | PHASEgaming

https://phasegaming.wordpress.com/author/jasonpook3d

Jason Pook's Games Design Blog. Author Archives: Jason Pook 3D. August 18, 2015. By Jason Pook 3D. New Blog- 3rd Year. For professionalism reasons I have decided to set up a new blog for my 3rd year of my Games Design degree. For all my latest work follow this link to my new blog: https:/ jasonpook3d.wordpress.com/. May 20, 2015. By Jason Pook 3D. Source: http:/ socialnewsdaily.com/46625/meet-the-jenga-master-video/. Here is an example of the emotional reactions towards an insane move on Jenga:. As you c...

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Jenga- Game Theory | PHASEgaming

https://phasegaming.wordpress.com/2015/05/20/jenga-game-theory

Jason Pook's Games Design Blog. May 20, 2015. By Jason Pook 3D. Source: http:/ socialnewsdaily.com/46625/meet-the-jenga-master-video/. Here is an example of the emotional reactions towards an insane move on Jenga:. As you can see after performing this crazy move the lady celebrates in disbelief the emotional reaction to completing a move in this game is there with every move which makes it a great immersive and re-playable game. Author: Jason Pook 3D. Leave a Reply Cancel reply. Enter your comment here.

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Jason Pook 3D | JP3d

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Jason Pook 3D- 3rd year Games Design Blog. Author Archives: Jason Pook 3D. November 10, 2015. By Jason Pook 3D. As a mini brief with a quick turnaround of a week to test us for speed and achieving deadlines we was set to produce a visual which would be for a business poster as part of promotional materials for company Startupathon. The brief stated:. 8220;You are asked to design and develop an image in any medium of a friendly retro-style space-rocket taking off against a friendly sky.”. The reason I lik...

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Arcadia - III | James Cook Final Major Project | Page 2

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Arcadia – III. James Cook Final Major Project. Although my project isn’t completely finished yet, the collisions were mostly built, so I asked a few peers ( Sam. Another idea may be to get it into UT4 but I realized it wasn’t as simple as copying the files over, there is a bit more involved and it might take a lot of time to get this working. The door blueprints and the lift also wouldn’t work in a multiplayer environment as it is all scripted for one player. I made a quick list of the feedback I gained:.

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phil2457 | Emerald Sword Gaming

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All posts by phil2457. New Blog for Year 2. February 2, 2015. Here is a link to my new blog i made to separate my year 1 and year 2 work. 3D Realisation Presentation (Final Hand In). May 7, 2014. So this is my presentation for my final hand in for 3D Realisation. I will post screenshots and Jpegs of all my work and i will provide a copy of all my models on the disc for my final hand in. So starting at the beginning with our first models that we did for modelling from observation. So i set out modelling t...

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Mind Games | Forget it all and start again. | Page 2

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Forget it all and start again. October 16, 2015. FMP Initial Concept 2 – Fight On! In my last post I was talking about ideas that generated a game based around a board of some kind, specifically, the kind where players are navigating their character to complete a ritual and win the game. This second idea is vastly different. 8211; The game would be two player only, or at least at first. 8211; The players would have three characters present. A Physical Fighter,. Ability Set –. Offensive Action –. I though...

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My Online Presence | PHASEgaming

https://phasegaming.wordpress.com/2013/11/23/my-online-presence

Jason Pook's Games Design Blog. November 23, 2013. By Jason Pook 3D. Facebook: https:/ www.facebook.com/pages/PHASEgaming/1403881213175323. Twitter: www.twitter.com/phasegaming1. YouTube: http:/ www.youtube.com/channel/UC5NLPZO1dR9nfmVrKtaOIgg. WordPress: www.phasegaming.wordpress.com. DeviantArt: http:/ phasegaming.deviantart.com/. Twitch Tv: http:/ www.twitch.tv/pooky the gr8. SketchFab: https:/ sketchfab.com/phasegaming. Look me up, check out my different online profiles and. Get in the game phase!

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Track Your Customer Conversions. Blog Writing and Editing. Phil-Mack Media Digital Marketing Solutions. 69 Highland Circle, Swanzey, NH 03446. We Support Local Organizations.

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                            Phil Mack Promotions - Home

Interested in Advertising on The Phil Mack International Country Show Click Here. Welcome to the Home Page of. Phil Mack Promotions have a wealth of experience and expertise in promoting and running successful Residential Country Music Weekends at Holiday Centre's and Hotels. Plus Theatre and Country and Irish Music Shows, in conjunction with Sky T.V's "The Phil Mack International Country Show". The Phil Mack International Country Show". Sky Channel 191 and. Please see www.philmackcountry.com.

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Emerald Sword Gaming | Phillip Maclennan Games Design Blog. "Nothing Is Generic"

New Blog for Year 2. February 2, 2015. Here is a link to my new blog i made to separate my year 1 and year 2 work. 3D Realisation Presentation (Final Hand In). May 7, 2014. So this is my presentation for my final hand in for 3D Realisation. I will post screenshots and Jpegs of all my work and i will provide a copy of all my models on the disc for my final hand in. So starting at the beginning with our first models that we did for modelling from observation. So i set out modelling the objects, I started w...

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Phillip Maclennan Games Design Year 2

Phillip Maclennan Games Design Year 2. Interactive Environments and Level Design. Self Evaluation – Self Initiated Game. May 19, 2015. May 25, 2015. I feel like I achieved this goal really well and managed to make the mechanics that would work well in a game, towards the end of the project I even managed to tweak most of the mechanics and get them working the way I wanted them to. Client Project Update #3. March 6, 2015. A lot has happened since last post and for me to update everything it would be so lo...

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Phil MacMillan | Ottawa Real Estate

NEW SITE UNDER CONSTRUCTION. ReMax Hallmark Realty, Brokerage. 610 Bronson Ave, Ottawa, ON. K1S4E6. Dir: 613.698.7888. Off: 613.236.5959. Fax: 613.369.5891. Please visit my Facebook page using the button below. Real Estate websites for Agents.

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Phil MacNevin – Entrepreneur / Marketing Coach |

TO THE NEXT LEVEL. 8220;I launched Entrepreneur on Fire in September of 2012. At the 6 month point I was making over $10,000 a month with podcast sponsorships but I really wanted to take my business to the next level. At that point, Phil and I had a phone conversation. He had taught me about packaging and promoting my products and how to sell them online. Last month only I made $276,117.40… In one month! That conversation with Phil had started me on a path that exponentially grew my income! 8221; –.

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Breast Growth Disorder Kelp. Natural treatments for gynecomastia Men who wish to eliminate the problem naturally, have to embark on a healthy way of living. There are many things to do that can reduce or even get rid of the hypertrophy of the mammary glands. First of all, for a man who includes a problem with the looks of the chest, workout may be among the best ways to decrease the size of gynecomastia. Increase Your Testosterone Naturally 5 Easy. I Have Gynecomastia Eat You Cant. Sustanon 350 Tren Cycle.

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Monday, March 9, 2009. Noahs First Music Video. Thursday, February 5, 2009. Noah arrived on January 20 at 12:28pm weighing in at 7lbs 4.5 ozs. 19 3/4 inches long! I hate being away from him even though he keeps me up at night! He really is a good baby. He doesn't fuss much (not even when his diaper is dirty so we have to check that all the time! Well I can't write much right now, heading into a staff meeting but here are some pictures of him! Madelaine gets mad at me. She says "He won't know his name!