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Portfolio of Magnar JenssenMagnar Jenssen
http://www.magnarj.net/
Magnar Jenssen
http://www.magnarj.net/
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Magnar Jenssen
Magnar Jenssen
1408 Ea●●●●●●● Street
Seattl●●●●●●ington , 98122
US
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Magnar Jenssen
Magnar Jenssen
1408 Ea●●●●●●● Street
Seattl●●●●●●ington , 98122
US
View this contact
Surftown A/S
Surftown Domain
Lautru●●●●●●e 9, 1
Cop●●●gen , Copenhagen, 2100
DK
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15
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5
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27
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ASCIO TECHNOLOGIES, INC.
WHOIS : whois.ascio.com
REFERRED : http://www.ascio.com
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Portfolio of Magnar Jenssen | magnarj.net Reviews
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Magnar Jenssen
Portfolio of Magnar Jenssen
http://www.magnarj.net/bcscreens.html
Email: magnar.jenssen[at]gmail.com. CV is available upon request. For Bionic Commando I designed and built several of the games singleplayer levels. Below are screenshots and short descriptions for some of the levels I did. Ascension City Downtown IV. Description soon to come! Description soon to come here too! All content 2006-2009 Magnar Jenssen unless it isn't.
Portfolio of Magnar Jenssen
http://www.magnarj.net/whoopsbts.html
Email: magnar.jenssen[at]gmail.com. CV is available upon request. The main reason I made Whoopservatory was to use a gameplay mechanic that I originally wanted to develop into a full-scale mod. I had played a Java game called Cursor*10. Where your mouse-movements were recorded as you played and when a timer expired you restarted the level while your previous actions replayed. You were playing coop with yourself! When the 7 seconds are up, the player is forced back into the ready position. Once back, ...
Portfolio of Magnar Jenssen
http://www.magnarj.net/article_funclight.html
Email: magnar.jenssen[at]gmail.com. CV is available upon request. I'll be using a scene which I made in Half-Life 2 as an example throughout the article, which will showcase the specific lighting which is talked about in each section. Each section will showcase the scene in its basic stage with very simplistic lighting, alongside a more developed scene where the lighting has been further tweaked to fit the geometry. Remember that you can click on each image to see a larger version of it!
Portfolio of Magnar Jenssen
http://www.magnarj.net/article_workflow.html
Email: magnar.jenssen[at]gmail.com. CV is available upon request. Singleplayer level design workflow. In this article I will show you how I work when designing singleplayer levels. It's a list of the major steps of the design, from initial concept all the way to finished level. During the article, I'll use my level 'Whoopservatory'. Finally it's time to start building stuff. Your favorite ideas, those that you chose to commit to and write into the walkthrough, pick these up and try to implement them ...
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Magnarius Kft.
Magnarius Kereskedelmi és Szolgáltató Korlátolt Felelősségű Társaság. Székhely: 6728. Szeged, Budapesti út 2. Főtevékenység: 4690. Vegyestermékkörű nagykereskedelem.
Portfolio of Magnar Jenssen
Email: magnar.jenssen[at]gmail.com. CV is available upon request. MISSION IMPROBABLE PART 3. Game: Half-Life 2: Episode 2. Description: The third part of Mission Improbable! Part 1 and 2 was released in 2009 and 2010 respectively, in this new version they've gotten a visual and gameplay update. The superbly talented Rick Underhill. Helped out on the graphics side. If you want to see how the mod was developed, you can take a look at the ModDB site here. Game: Half-Life 2: Episode 2. Game: Team Fortress 2.
Byggfirma Magnar Larsen AS | Din tømrer i Skien
Trenger du en tømrer? Ring 35 51 99 99. Leter du etter en pålitelig byggmester i Skien? Er klare for å ta ditt prosjekt på alvor. Vi har lagt inn referansebilder fra noen av våre prosjekter, både de under oppføring og gjennomførte prosjekter. Hvis du går med tanker om å bygge nytt hus, lage tilbygg. Av eksisterende bygg eller annet, kan du lese mer om tjenestene våre. Vi leverer totalentreprise og er Godkjent for ansvarsrett. Vi ser fram til å hjelpe deg! Vi hjelper deg med:. 35 51 99 99.
Magnar Limited investments
We are Magnar, we build your ideas. Welcome to Magnar Limited investments. Magnar aims to help those with new ideas for online systems reach their goal. We are willing to invest our time and development experience into your idea if we think you have a great and unique idea for the web with little or no cost for set-up for you. We also build websites individually with single costs so what ever you are looking for within the web world, we can help and support you through it. Our expertise range from:.
magnarlogistics.com
Meet your time-sensitive shipping needs. Container and Break Bulk Shipping. What leaves fresh.arrives fresh. Surface and Air Transportation. The modes you need. The markets we serve. Warehousing and Supply Chain. Handling all your storage and warehousing needs. Welcome to Magnar Logistics. Flexible, customer-centric and intermodal solutions. Connectivity which covers ports and airports around the world. Efficiency and time based deliveries. Commitment to quality standards.
Magnar Grønvik Müller – This is my website, these are some things I've made:
This is my website, these are some things I've made:. Important message from the internet. Nordic Larp idea generator. Welcome to my online portfolio. I’m Magnar and occationally I make things. Games, art installations, silly DIY projects, stuff on the internet, larps and sometimes even festivals. Over time this will be a gathering of the different things I’ve made and projects I’ve been involved in. April 2, 2015. October 17, 2016. Leave a comment on Welcome to my online portfolio.
Magnar Moen
Uten tittel 150x182 Kull på papir. Jeg arbeider med tegning som hoveduttrykk.Enkelhet og fleksibilitet gjør tegning til et unikt redskap for å innhente erfaringer på det visuelle området.Tegning handler om det grunnleggende ved tilværelsen; handling og sansning. Min oppmerksomhet under arbeidet er hele tiden rettet mot synliggjøring og tilblivelse.Det avgjørende blir møtet med strekens hendelser på papirflaten, og å la seg påvirke av dette møtet som betydningsfulle begivenheter.