gamebyone.blogspot.com gamebyone.blogspot.com

gamebyone.blogspot.com

GameByOne

Thursday, June 6, 2013. Ages ago I made a post about the idea for a 2D/3D coop platform game. I keep coming back to ideas for local multiplayer games that utilizes hidden information so I might as well start writing them down. Semi Coop Maze Runner. An iteration of the 2D/3D coop is a maze-runner game where the two player do not share the same game space but they still control the movement of the player character in the co-players space and not in their own space and share potentially power-ups or downs.

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GameByOne | gamebyone.blogspot.com Reviews
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Thursday, June 6, 2013. Ages ago I made a post about the idea for a 2D/3D coop platform game. I keep coming back to ideas for local multiplayer games that utilizes hidden information so I might as well start writing them down. Semi Coop Maze Runner. An iteration of the 2D/3D coop is a maze-runner game where the two player do not share the same game space but they still control the movement of the player character in the co-players space and not in their own space and share potentially power-ups or downs.
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5 whimsical creatures
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GameByOne | gamebyone.blogspot.com Reviews

https://gamebyone.blogspot.com

Thursday, June 6, 2013. Ages ago I made a post about the idea for a 2D/3D coop platform game. I keep coming back to ideas for local multiplayer games that utilizes hidden information so I might as well start writing them down. Semi Coop Maze Runner. An iteration of the 2D/3D coop is a maze-runner game where the two player do not share the same game space but they still control the movement of the player character in the co-players space and not in their own space and share potentially power-ups or downs.

INTERNAL PAGES

gamebyone.blogspot.com gamebyone.blogspot.com
1

GameByOne: Whimsical Creatures

http://gamebyone.blogspot.com/2012/05/whimsical-creatures.html

Monday, May 28, 2012. Subscribe to: Post Comments (Atom). Book By Its Cover. Game AI for Developers. GameDev.net Forums RSS. Great Dane Games Feed. Simple template. Powered by Blogger.

2

GameByOne: Myre & Milton

http://gamebyone.blogspot.com/2012/04/myre-milton.html

Wednesday, April 4, 2012. Subscribe to: Post Comments (Atom). Book By Its Cover. Game AI for Developers. GameDev.net Forums RSS. Great Dane Games Feed. Simple template. Powered by Blogger.

3

GameByOne: October 2010

http://gamebyone.blogspot.com/2010_10_01_archive.html

Wednesday, October 27, 2010. I haven't giving up on the kid game. It's just resting. In the meantime I've dug up another project. This game idea was born at the Nordic Game Jam and executed as You say Jump? I say How High! This image is suppose to explain the basic game mechanics. After playing around with iPad I realised how ideal it is for two-player games. So now I'm prototyping the game in Unity. Links to this post. Monday, October 25, 2010. I let Christoffer be the on the blog. He wrote one post.

4

GameByOne: April 2012

http://gamebyone.blogspot.com/2012_04_01_archive.html

Wednesday, April 4, 2012. Links to this post. Subscribe to: Posts (Atom). Book By Its Cover. Game AI for Developers. GameDev.net Forums RSS. Great Dane Games Feed. Simple template. Powered by Blogger.

5

GameByOne: Two Board Games

http://gamebyone.blogspot.com/2012/01/two-board-games.html

Thursday, January 12, 2012. Testing the four-player-game with two players. Subscribe to: Post Comments (Atom). Playtesting = Game Design. Book By Its Cover. Game AI for Developers. GameDev.net Forums RSS. Great Dane Games Feed. Simple template. Powered by Blogger.

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Thursday, June 6, 2013. Ages ago I made a post about the idea for a 2D/3D coop platform game. I keep coming back to ideas for local multiplayer games that utilizes hidden information so I might as well start writing them down. Semi Coop Maze Runner. An iteration of the 2D/3D coop is a maze-runner game where the two player do not share the same game space but they still control the movement of the player character in the co-players space and not in their own space and share potentially power-ups or downs.

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