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Fireborne

Fireborne is a cross between a God Game and a Small RTS for PC.

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Fireborne | firebornegame.com Reviews

https://firebornegame.com

Fireborne is a cross between a God Game and a Small RTS for PC.

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blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog

We Are Going To The 2015 Game Developers Conference. The Year Seventeen team is really excited to announce that we are going to be attending #GDC2015. This year. Our visit will be fairly casual; we’re not pursuing specific sessions or workshop, we simply wish to meet all the other indie developers and see what everyone is working on in 2015! So if you’re going to be there, let us know. Gdc2015 gamedev indiedev video teaser. Between A Rock and Hard Place. It’s been a while since my last post, and I&...

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Fireborne

http://www.firebornegame.com/presskit.html

Press / Business contact. We will be at GDC 2015, contact us to request a meeting. Fireborne is the flagship title of Year Seventeen, and is slated for release in late 2015. We describe Fireborne as a "Planet Crawler" game for PC. Bull; Hack and slash in a fantasy universe. Bull; Control the Fireborne, a shaman warrior of fire and life. Bull; Level him up, equip him with powerful weapons and magical artifacts. Bull; Use fire, earth and steel to battle the endless hordes of Greed monsters. Year Seventeen ...

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blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog • Posts Tagged ‘gaming pc’

http://blog.firebornegame.com/tagged/gaming-pc

In the third grade, a friend of mine bequeathed me a handful of floppy disks. These were the kinds of floppy disks that actually flopped, of course, and these disks could be flopped for good with a simple finger-flex. And yet, despite their shabby get-up, floppy disks were, to me, mysteries, capable of Harry-Potter levels of magic. Fireborne Game on Youtube. Mdash; Tumblr themes.

blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog • Posts Tagged ‘rocks’

http://blog.firebornegame.com/tagged/rocks

Between A Rock and Hard Place. It’s been a while since my last post, and I’ve got one simple reason for that: I’ve been making rocks – lots and lots of rocks. Given the exciting subject matter, I figured I’d keep to myself for the time being, since my labors are probably only of interest to environment artists and/or geology majors. Fireborne Game on Youtube. Mdash; Tumblr themes.

blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog • Posts Tagged ‘gamedev’

http://blog.firebornegame.com/tagged/gamedev

Between A Rock and Hard Place. It’s been a while since my last post, and I’ve got one simple reason for that: I’ve been making rocks – lots and lots of rocks. Given the exciting subject matter, I figured I’d keep to myself for the time being, since my labors are probably only of interest to environment artists and/or geology majors. And so to stress that fact, we want the planet to really show the effects of the battles that take place over it, like scars! One of our latest assets, the Kodiak Stone!

blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog • Posts Tagged ‘animation’

http://blog.firebornegame.com/tagged/animation

This week on the blog, we have a new video from Matt, our main Animator. Matt focuses on the importance of the block out process, using a new Powerful attack animation for the Greedling. Enjoy! Animating Our Greedling’s Walk. This week, Matt. Talks about how he creates a walk cycle variant for the greedling. Also, he confesses his love for Nathan Drake :). Today we’re starting a new series of posts on the devblog: Say hello to Matt Tardiff. You can follow Matt’s sketchblog right here. Hey guys, Jean.

blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog • Posts Tagged ‘prince of persia’

http://blog.firebornegame.com/tagged/prince-of-persia

In the third grade, a friend of mine bequeathed me a handful of floppy disks. These were the kinds of floppy disks that actually flopped, of course, and these disks could be flopped for good with a simple finger-flex. And yet, despite their shabby get-up, floppy disks were, to me, mysteries, capable of Harry-Potter levels of magic. Fireborne Game on Youtube. Mdash; Tumblr themes.

blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog • Posts Tagged ‘gdc2015 gamedev indiedev video teaser’

http://blog.firebornegame.com/tagged/gdc2015-gamedev-indiedev-video-teaser

We Are Going To The 2015 Game Developers Conference. The Year Seventeen team is really excited to announce that we are going to be attending #GDC2015. This year. Our visit will be fairly casual; we’re not pursuing specific sessions or workshop, we simply wish to meet all the other indie developers and see what everyone is working on in 2015! So if you’re going to be there, let us know. Gdc2015 gamedev indiedev video teaser. Fireborne Game on Youtube. Mdash; Tumblr themes.

blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog • We Are Going To The 2015 Game Developers...

http://blog.firebornegame.com/post/110808312570/gdc2015

We Are Going To The 2015 Game Developers Conference. The Year Seventeen team is really excited to announce that we are going to be attending #GDC2015. This year. Our visit will be fairly casual; we’re not pursuing specific sessions or workshop, we simply wish to meet all the other indie developers and see what everyone is working on in 2015! So if you’re going to be there, let us know. With that said, we do have one project that we’re aiming to release before then: our Video Teaser! Mdash; Tumblr themes.

blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog • Posts Tagged ‘Indiegame’

http://blog.firebornegame.com/tagged/Indiegame

Between A Rock and Hard Place. It’s been a while since my last post, and I’ve got one simple reason for that: I’ve been making rocks – lots and lots of rocks. Given the exciting subject matter, I figured I’d keep to myself for the time being, since my labors are probably only of interest to environment artists and/or geology majors. Animating Our Greedling’s Walk. This week, Matt. Talks about how he creates a walk cycle variant for the greedling. Also, he confesses his love for Nathan Drake :).

blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog • Posts Tagged ‘classic games’

http://blog.firebornegame.com/tagged/classic-games

In the third grade, a friend of mine bequeathed me a handful of floppy disks. These were the kinds of floppy disks that actually flopped, of course, and these disks could be flopped for good with a simple finger-flex. And yet, despite their shabby get-up, floppy disks were, to me, mysteries, capable of Harry-Potter levels of magic. Fireborne Game on Youtube. Mdash; Tumblr themes.

blog.firebornegame.com blog.firebornegame.com

Fireborne DevBlog • Posts Tagged ‘2d sidescroller’

http://blog.firebornegame.com/tagged/2d-sidescroller

In the third grade, a friend of mine bequeathed me a handful of floppy disks. These were the kinds of floppy disks that actually flopped, of course, and these disks could be flopped for good with a simple finger-flex. And yet, despite their shabby get-up, floppy disks were, to me, mysteries, capable of Harry-Potter levels of magic. Fireborne Game on Youtube. Mdash; Tumblr themes.

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Fireborne

The light is coming back. Fireborne is a God game with RTS elements set in a fantasy universe. Guide the Fireborne and her people, the Yin, in a journey to free their home-worlds from the gruesome lifeforms that have destroyed them. As you retake each world from the monstrous Greed, you will see your planets return from ashes back to life. The Fireborne, your physical embodiment, can wield fantastic powers of fire and light, and it is with those that you will help the Yin successfully defeat the Greed.

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