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Home | Metahusk's Community Discussion | community.metahusk.com Reviews

https://community.metahusk.com

A community discussion forum for Metahusk

INTERNAL PAGES

community.metahusk.com community.metahusk.com
1

Forum Upgrades | Metahusk's Community Discussion

http://www.community.metahusk.com/topic/21/forum-upgrades/2

This topic has been deleted. Only users with topic management privileges can see it. We upgraded to the new version of the forums. Please let me know if you have any issues. I was running a dev version previously. I'm quite impressed with NodeBB. The install upgraded the db from a dev branch to a release branch without any issues! I was a bit worried about that.

2

All time popular topics | Metahusk's Community Discussion

http://www.community.metahusk.com/popular

Community Project Cardinal Menu System Instructions, Help, and Discussion. Bull; Thaddeus Delude. We released a new version. This release includes a simple single player button (as requested), cleans up some of the debug printing to console, and includes a simple map loading video. Repository Push Procedure How to work as a group while keeping our blueprint files in sync. Bull; Thaddeus Delude. BP Comment Color Codes: We use color coded comments to indicate changes in a blueprint. New Git System Is Online.

3

Groups | Metahusk's Community Discussion

http://www.community.metahusk.com/groups

4

Tags | Metahusk's Community Discussion

http://www.community.metahusk.com/tags

There are no tags yet.

5

Random Room Generation Ideas | Metahusk's Community Discussion

http://www.community.metahusk.com/topic/15/random-room-generation-ideas

Random Room Generation Ideas. Random Room Generation Ideas. This topic has been deleted. Only users with topic management privileges can see it. Last edited by AidanZon. This is a really roughed out idea and there are more complex thoughts behind such as modifiers to how the access points work like portals that jump access points or what not. If you like the idea or hate the idea let me know. Awesome write-up. This will be a lot of fun, both to develop and play! Here is a nice guide on UE4's dimensions.

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nvdgroup.org nvdgroup.org

Resolutions | Nonprofit Videogame Development Group

http://www.nvdgroup.org/resolutions

On the left hand side you can see a list of our organization's resolutions. Our resolutions are made available to the public in Adobe Reader. The resolutions are recorded internally using Microsoft Word. In Office Open XML Format. Adobe Reader is required to view our resolutions. You can download Adobe Reader by clicking the Get Adobe Reader. Published And Validated In XHTML 1.0 Strict. 7301 Airline Ave Urbandale Iowa 50322 United States. Licensed Under Creative Commons Attribution 3.0.

nvdgroup.org nvdgroup.org

Minutes | Nonprofit Videogame Development Group

http://www.nvdgroup.org/minutes

On the left hand side you can see a list of our board minutes. Our meeting minutes are made available to the public in Adobe Reader. The meeting minutes are gathered internally using Microsoft Word. In Office Open XML Format. Adobe Reader is required to view our minutes. You can download Adobe Reader by clicking the Get Adobe Reader. How Our Meeting Minutes Are Recorded. Published And Validated In XHTML 1.0 Strict. 7301 Airline Ave Urbandale Iowa 50322 United States.

randomthegame.com randomthegame.com

Download – Random The Game

http://randomthegame.com/download

Random is currently under development. We are targeting 2016 for an Alpha release of the game. Please check our project page for more information. If you're curious, you're welcome to download and playtest our development builds. 2014 Nonprofit Videogame Development Group, Inc. A Part of the Metahusk Community.

metahusk.com metahusk.com

About Our Organization | Metahusk

http://metahusk.com/about

Organized to provide an alternative for creative development through the collaboration of like minded individuals. We intend to enable one another through the utilization of non-profit structures designed to foster a mutually innovative and creative learning environment. Metahusk Nonprofit Videogame Development Group, Inc. Silo Graphic A Winters Blast 044. Developed By Thaddeus Delude Powered By Wordpress.

randomthegame.com randomthegame.com

Screenshots – Random The Game

http://randomthegame.com/screenshots

2014 Nonprofit Videogame Development Group, Inc. A Part of the Metahusk Community.

nvdgroup.org nvdgroup.org

Contributors | Nonprofit Videogame Development Group

http://www.nvdgroup.org/contributors

Here is a list of our contributing members. If your name is not on the list and it should be, contact the administrator. Published And Validated In XHTML 1.0 Strict. 7301 Airline Ave Urbandale Iowa 50322 United States. Licensed Under Creative Commons Attribution 3.0. Developed By Thaddeus Delude Powered By Drupal.

nvdgroup.org nvdgroup.org

Legal Documents | Nonprofit Videogame Development Group

http://www.nvdgroup.org/node/29

On the left hand side you can see a list of our organization's legal documents. These documents are made available to the public in Adobe Reader. The documents were created internally using Microsoft Word. In Office Open XML Format. Or by filling out an already created PDF. Adobe Reader is required to view these documents. You can download Adobe Reader by clicking the Get Adobe Reader. Published And Validated In XHTML 1.0 Strict. 7301 Airline Ave Urbandale Iowa 50322 United States.

nvdgroup.org nvdgroup.org

Policies | Nonprofit Videogame Development Group

http://www.nvdgroup.org/policies

On the left hand side you can see a list of our organization's policies. Our policies are made available to the public in Adobe Reader. The policies are recorded internally using Microsoft Word. In Office Open XML Format. Adobe Reader is required to view our policies. You can download Adobe Reader by clicking the Get Adobe Reader. Published And Validated In XHTML 1.0 Strict. 7301 Airline Ave Urbandale Iowa 50322 United States. Licensed Under Creative Commons Attribution 3.0.

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Home | Metahusk's Community Discussion

Announcements regarding our community. As of yet the forums seem to be working without any issues. Previously we had Facebook, Google, and Twitter logins but I disabled them after some users had difficulties with their accounts. I will investigate enabling them again sometime in the future. Bull; read more. A place to talk about whateeeever you want. Unreal Engine 4 Thoughts? What do you guys think about Unreal Engine 4? I'm really liking blueprints. Bull; read more. Suggest and discuss projects here.

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