mediatisedperformance09.blogspot.com
Performance in a Mediatised Culture 09: Microsoft’s DirectX®10 - Experience a whole new level of gaming Interactivity and Immersion
http://mediatisedperformance09.blogspot.com/2009/05/microsofts-directx10-experience-whole.html
Performance in a Mediatised Culture 09. Welcome to the Performance in a Mediatised Culture blog, 2009. This is a space for you to share images, ideas and experiences throughout the course. CLASS EXCURSION WEEK 6:. Contrary to what your course outline says, please meet at 9.30am in the usual classroom for the week 6 excursion. We will go from there. 8216;Cesena’ and ‘Brussels’ in Tragedia Endogonidia by Socìetas Raffaello Sanzio. Chunky Move Mortal Engine or Glow. Granular Synthesis Modell 5. Activision 2...
mediatisedperformance09.blogspot.com
Performance in a Mediatised Culture 09: May 2009
http://mediatisedperformance09.blogspot.com/2009_05_01_archive.html
Performance in a Mediatised Culture 09. Welcome to the Performance in a Mediatised Culture blog, 2009. This is a space for you to share images, ideas and experiences throughout the course. CLASS EXCURSION WEEK 6:. Contrary to what your course outline says, please meet at 9.30am in the usual classroom for the week 6 excursion. We will go from there. 8216;Cesena’ and ‘Brussels’ in Tragedia Endogonidia by Socìetas Raffaello Sanzio. Chunky Move Mortal Engine or Glow. Granular Synthesis Modell 5. 1100: 'Inter...
gaming-maniac.blogspot.com
Gaming Maniac: March 2009
http://gaming-maniac.blogspot.com/2009_03_01_archive.html
Tuesday, March 31, 2009. Zaista mi je teško da sakrijem zaprepašćenje činjenicom koju sam otkrio pre neki dan: prešao sam igru. Stavljen u kesicu i brižno pohranjen u arhivu sa napomenom: "preći kada budem imao živaca" iliti prevedeno na normalan jezik - nikada. A onda, više od tri godine kasnije - otkrovljenje! Čitajući neke tekstove o igrama za prvu. Kutiju", naleteh na recenziju. Medija. Igre poput. Phantasmagorie, Black Dahlie. Avanturama, koje su lagano kliznule iz. Napore da dokuči šta ga je navelo...
peterstrahle.com
Peter Strahle - Portfolio
http://www.peterstrahle.com/gallery.html
Credited as Lead Artist / Technical Artist. Created art, shaders, composed the levels and optimized. ¬. Screenshots from Shelter 2. Credited as Lead / Technical Artist. Created art, shaders, composed the levels and optimized. ¬. Animations from Toca Lab. Did most of the effects and also some of the models ¬. Animations from Toca Mini. Helped with some models and created the start screen ¬. Animations from Toca Pet Doctor. Helped with some models, animations and scripting ¬. Screenshots from our game PID.
peterstrahle.com
Peter Strahle - Portfolio
http://www.peterstrahle.com/index.html
My current position is Lead and Technical Artist at Might and Delight. I have a bachelor in arts at the University of Gotland. Specialized on digital art and production and have been working in the game industry since 2006. SI have professional experience both as a Lead Artist, Technical Artist and Designer. I lecture at universities on occasions and do consulting. For more information please visit my LinkedIn Profile. Lead Artist / Technical Artist. Paws: A Shelter 2 Game. Lead Artist / Technical Artist.
philipk.net
PHILIPK.NET
http://www.philipk.net/resume.html
Activision Blizzard - XONE/PS4/PC - 2016. During: March 2011 - Present. During: December 2010 - February 2011 (short term contract). Electronic Arts - X360/PS3/PC - 2012. Position: Environment Artist / Texture Artist. During: October 2009 - December 2010. Unknown Worlds Entertainment - PC - 2012. Position: Environment Artist (contract work). During: August 2009 - October 2009. LEAD AND GOLD: GANGS OF THE WILD WEST. Fatshark/Grin/Paradox Interactive AB - PSN/PC - 2010. GRIN/Capcom - X360/PS3/PC - 2009.
artbytuchoweb.blogspot.com
Tucho online portfolio: about_me_new
http://artbytuchoweb.blogspot.com/2011/06/aboutmenew.html
Porto do Son, A Coruña, Spain. Date of birth: 21th June 1981. From Day 1 Studios. XBOX360, PS3 and PC). XBOX360, PS3 and PC, not released yet). The adventures of Tin Tin. Gangstar Rio: City of Saints. IPhone, iPad and Android). The Pit from Freedom Factory. PS3, not released yet). And The Weinstein Company. From Summer Time Studio. From Summer Time Studio. Exiled Heroes from Nerlaska Studio. PC, not released yet). Wanted: Weapons of Fate. XBOX360, PS3 and PC). Unannounced AAA project from Grin. The free ...
en.wikipedia.org
Wanted: Weapons of Fate - Wikipedia, the free encyclopedia
https://en.wikipedia.org/wiki/Wanted:_Weapons_of_Fate
Wanted: Weapons of Fate. From Wikipedia, the free encyclopedia. This article is about the video game. For the film, see Wanted (2008 film). For the comic series, see Wanted (comics). Wanted: Weapons of Fate. Warner Bros. Interactive Entertainment. Wanted: Weapons of Fate. Is a video game developed by Grin. And published by Warner Bros. Interactive. And distributed by Universal Studios. Based on the film of the same name. It was released for Microsoft Windows. Connections to the comic. Gameplay is a stand...